Skip to content
Powered by Pagefind
English
All Guides

Big Walk Beginner's Guide: Your First Session Explained

New to Big Walk? Learn how sessions, join codes, the island map, and tools work before your first two-player adventure.

10/31/2026 1.4.8 Last updated: 10/31/2026 3 min read

What Is Big Walk, Exactly?

Big Walk is a cooperative first-person adventure built around one idea: a big island, a group of friends, and no quest markers. There is no matchmaking — you play with people you invite via a join code — and only the host’s world progresses. As of patch 1.4.8 (the August 2026 voice-chat fix), cross-play works across PC, Mac, PS5, and Switch 2. There is no Xbox version.

A group of friends hikes across the open island toward a distant tower

How a Session Works

One player acts as the host. The host chooses how many towers the world spawns with (a 2-tower, 3-tower, or 4+ tower layout) and every save lives in the host’s game. If you join a friend’s island, your progress there only exists while the host keeps that world. Key things to know:

  • Join codes are generated in the Session Details menu — the host shares it, friends enter it, done.
  • Group size ranges from 2 up to 12 players, but puzzles are designed around splitting into smaller teams.
  • Progress belongs to the host. If the host loses the save, the island is gone — treat the host machine carefully.

For what the island itself contains, see the Big Walk island map overview.

Your First Thirty Minutes

Expect to wander. That is the point. A typical opening session looks like this:

  1. Spawn in, find your friends, and test voice chat immediately (proximity audio is the core mechanic — check how voice chat works if anyone sounds too quiet).
  2. Find the paper map. Someone should carry it and act as navigator.
  3. Walk to the nearest tower. Towers are your progress checkpoints — everything in the main path revolves around them.
  4. Pick up any tools and toys you stumble on — the radio, flashlight, and whiteboard all solve real problems.

Why There’s No HUD

Big Walk deliberately hides everything a normal game would show you. No compass, no waypoint, no objective list. The designers want you to talk: “I see a bridge north of the cable car” is more valuable than any marker. If your group goes silent, the game gets hard fast — keep narrating what you see.

Common Beginner Mistakes

  • Wandering off alone without saying so. Tell the group before you scout; the map is huge and people get lost.
  • Ignoring quiet teammates. If someone is far away, their voice literally fades — that is proximity audio, not a bug.
  • Skipping the paper map. Digital maps don’t exist here; the hand-drawn one plus the in-game Map Room are all you get.

Once you’ve got the basics, the natural next stop is the puzzle solutions walkthrough — it lists every puzzle family without spoiling individual answers.

Quick Reference

Question Answer
Price $19.99
Players 2–12 (no matchmaking)
Platforms PC, Mac, PS5, Switch 2 — full cross-play
Save Host only
Achievements 12

Related Articles

Was this helpful?